Here is the VFX work I did for Venture on Overwatch 2!
Venture was such a fun character to work on! While working on them, I collaborated a ton, learned so much about Overwatch's hero VFX, and was able to explore a lot of new areas. I was able to dive deeper into shaders especially for the burrow ability, which provided to be very challenging for everyone!
I want to thank everyone on the Venture strike team who helped make this character a beautiful reality.
Animation: Brockton Barton, Stephen Eusebio, Brandon Nason
Tech Art: Chonlawat Thammawan
Design: Alexander Kwok
Producer: Kenny Hudson, Alexandra Gardiner
Narrative: Miranda Moyer
Character Artist: Andrew Kinabrew
Weapon Artist: Carson Steil
Concept Artist: Kejun Wang
SFX: Felipe de Mello Pereira
Gameplay Engineer: Siddharth Jadav, Jessie Yang
Animation Engineer: Diego Park, Stephen Anderson
QA: Kenny Hile, Alissa Soto
UR: Christopher Fishman
I also want to thank the VFX team, and especially Greg Knowlton for all of the awesome feedback and collaboration to get Venture across the finish line!